Playful work
Playful work: A Catalyst for Innovation!
A one-day workshop presented by Alex Aitken and Gino Marckx.
Workshop Context
It’s becoming common knowledge that we learn best by engaging as many parts of our brain as possible. More and more this knowledge is used in training and education, as proven by the many well-known agile games and the evolution of training techniques like “Teaching from the back of the room”.
But games have significant benefits outside of teaching as well. They can be applied to do day-to-day work and, amongst other things, help opening up everybody's mind to deliver innovative products. Games are fun and they help team members to be engaged, focused and allow for insights produced by thinking out of the box.
Intended Audience
Pre-requisites: none
- Scrum Masters, Agile Coaches
- Team Members, Team Leads, Project Managers
Course Content and structure
As the Agile Practice Lead for Thoughtcorp, Gino Marckx is responsible for the development and promotion of Thoughtcorp's Agile+ program. He has a wealth of experience in software development processes, Scrum, XP, Lean, Kanban, coaching and business analysis.
Gino's agile career began in 2002, when he started working with some of Belgium's most prominent Agile promoters. Very soon after that, he joined the Belgian XP/Agile User Group and became actively involved in promoting Agile techniques and practices. As a consultant he has shifted his practice to coaching individuals and organizations as they embrace Agile. Gino strongly relies on his passion for team dynamics, his experience in leadership positions, and his technical expertise.
Gino is an active member of the Agile community. In 2009, he co-founded the Toronto Agile Software Development Community and he is actively involved as a participant and speaker in a number of Agile user groups.
Gino likes to spend his spare time with family and friends enjoying cycling, travel, art, music, poetry and bragging about the supreme quality of Belgian beer.
